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Chapter 17 · World Games with Equipment

No.329

Mölkky

Japanese name: モルック

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Starting pin layout. Place the pins close together without gaps.

Diagram key

A
Throwing direction
B
Throwing side
C
About 3.5 m to the front pins

Materials

How to play

  1. Pack the skittles in four rows, viewed from the throwing side: 1–2 / 3–10–4 / 5–11–12–6 / 7–9–8. Mark a throwing line about 3.5 m away and choose the player or team order.
  2. Throw underarm from behind the line. Everyone waits until the throwing pin stops. Knocking down exactly one skittle scores its number.
  3. Knocking down two or more scores the number of fallen skittles. A skittle leaning against another skittle or the throwing pin is not fully down and does not count. Confirm the score aloud.
  4. Stand fallen skittles upright where they fell, retrieve the throwing pin and change turns. Keep the spreading arrangement rather than resetting the original formation.
  5. Exactly 50 total points wins. Exceeding 50 resets the score to 25. Three consecutive zero scores eliminate that player or team from this round with a score of zero. The last remaining side also wins. Everyone returns next round.

Ways to adapt

Younger primary: shorten the distance. For a group avoiding elimination, announce beforehand a modified rule: three consecutive zero-scoring turns lead to one skipped turn, then return.

Sources and references