No.333
KanJam: An Introduction
Japanese name: カンジャム(入門)
Materials
- 2 KanJam goals
- 1 soft flying disc
- A score sheet
How to play
- Form two teams. Place the goals facing each other at a shortened, comfortable throwing distance. One member of each team stands behind each goal, facing their partner at the other end.
- Throw from behind your goal towards your partner’s goal. Your partner may redirect the disc with one hand contact only. No catching, carrying or repeated touches.
- A deflection hitting the outside scores one; a direct outside hit without a deflection scores two; a deflection into the goal scores three. Ground contact before a goal hit scores zero.
- A disc entering directly through the front slot or top, without a partner’s touch, wins immediately. Otherwise swap throwing and redirecting roles and give both teams equal turns.
- In this introduction, compare totals after five turns each. For a tie, add one turn per team. Change partners next game. Stop all throws before retrieval.
Ways to adapt
Younger primary: an instructor redirects. Not intended for preschool. This introduction shortens the regulation 50-foot spacing and replaces the exact-21 system with five-turn totals.