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Chapter 4 · Sports Day and Team Challenges

No.110

Sport Tag: An Introduction

Japanese name: スポーツ鬼ごっこ入門

You can scroll an enlarged diagram from side to side. Press again to return to its original size.

ABCDE
Introductory layout. Defenders may not enter the treasure circles.

Diagram key

A
Team A’s treasure
B
Team B’s treasure
C
A restarts here
D
B restarts here
E
Touch the treasure, then return to your base.

Materials

How to play

  1. Separate two team areas with a center line. Mark a treasure circle and restart point in each. Defenders may not enter their own treasure circle.
  2. In this introduction, touching the opposing treasure and returning to your own half earns 1 point. Start toward the treasure on the signal.
  3. A defender’s gentle two-handed tag in the opposing half sends you back to your own restart point before trying again.
  4. No pushing, hitting, grabbing or body-blocking. The facilitator stops play if players crowd around a treasure circle.
  5. Stop after 2 minutes and compare points. Discuss strategy, swap ends and play again.

Ways to adapt

Younger primary school children: small teams with adult help. Secondary school students and adults: allow strategy time.

Sources and references